Book Name: 3D Math Primer for Graphics and Game Development 2nd Edition
Author: Fletcher Dunn, Ian Parberry
Publisher: CRC Press
ISBN-10: 1568817231,9781568817231
Year: 2011
Pages: 846
Language: English
File size: 20 Mb
File format: PDF
This engaging book presents the vital math required to describe, simulate, and leave a 3D world. Reflecting both instructional and in-the-trenches practical expertise, the authors teach you how you can describe their positions, orientations, and trajectories in 3D with math.
The text offers an introduction to math for game designers, such as the essentials of coordinate spaces, vectors, and matrices. Additionally, it covers orientation in 3 sizes, calculus and dynamics, images, and parametric curves.
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