Book Name: Learn to Code with Games
Author: John M. Quick
Publisher: Routledge
ISBN-10: 1498704689
Year: 2015
Pages: 312
Language: English
File size: 7.85 MB
File format: PDF
A novel strategy for your classroom or self-study, Learn to Code with Games makes communicating available to a wide audience. Structured as a series of challenges which allow you to learn to code by producing a video game, every chapter builds and expands your knowledge whilst providing hints and guidelines to solving every challenge.
The book uses a distinctive problem-solving strategy to educate you on the technical foundations of communicating, such as data types, variables, functions, and arrays. You’ll also utilize techniques like pseudocode and process mapping to invent solutions without having to type anything into a computer, then convert the answers into executable code.
Avoiding jargon as far as possible, Learn how to Code with Games demonstrates you the best way you can view coding as a means of thinking and problem solving instead of the usual domain of vague languages and syntaxes. Its practical hands-on strategy throughout the circumstance of game development allows you to readily grasp fundamental programming concepts.
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